April 17th, 2026

Updates

April 17, 2026 Update

🛠️ Workbench Animations

We now support multiple animations on RBXMX models using Workbench! Prompt to create new animations, or add them from your library to customize your character.

We also added a direct login option for your Roblox account! Link it with Nilo using the Roblox button so you can directly export a RBXMX model with all of your custom textures and animations in a single click with the Builder subscription!

🧊 Large Object Importing

We’ve made it possible to import large, complex objects- such as Rec Room worlds- directly into Nilo! In the Dev Panel scroll to the Separate Meshes on Create option and toggle it on.

🎓 Help Center

In case you’ve missed it, in addition to the AI helper and documentation in Nilo, we also have a dedicated help center here where you can ask questions and search for articles related to Nilo: https://help.nilo.io/

💡Changes & Fixes

  • Fixed various quality issues when generating 3D models with Tripo AI.

  • We gave the Code Editor a face lift!

  • Improved our rigging quality for characters.

  • Updated the Radial Menus to show Character and Controls more clearly.

  • Improved some animations and sound in Nilo Rewards, check back for more updates soon!

  • Improved the quality of our character animation generations.

  • Updated the Radial Menus to show Character and Controls more clearly.

  • Tweaked how our physics were calculated on objects you are controlling to reduce jitter and lag.

  • Reduced generated animations to 5 seconds to reduce the Bit cost to 32 instead of 64. Let us know if you want longer animations!

  • Added an upload image option when using Doodle in Idea Forge.

  • Fixed a bug that allowed world image previews to be updated erroneously.

  • Fixed a bug where prompting in Idea Forge would update what you’ve sketched in Doodle, rather than the rendered result.

  • Fixed a visual issue when opening and closing the Radial Menu multiple times.

  • Fixed several small errors in Idea Forge when generating images and using No Background features.