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Integrate R6 character support
Please integrate R6, it would be fundamental for the platform, and it would be great to ccreate even more unique roblox experiences.
R6 Animations
The best games in my opinion stud-styled are R6 and i cant animate, i would be really happy if R6 animations get added
Create animation chains
This probably has to be done with the developers of the actual animation model, however i think just like multi-image or the asset pack feature Being able to chain your animations to one another would be extremely useful Example: I generate an idle animation > An option to chain the animations can be selected > Whenever i chain the animation it will always start on the keyframes from the first animation Idle ending keyframes = New animation starting keyframes That way animating becomes extremely consistent
Add Tubing to Nilo!
Tubing is a fun tool to use to create buildings, objects, models and/or furniture. Tubing has always been something special to use when creating worlds, objects, models and/or furniture. Because i lost that creative tool, i was wondering if perhaps Nilo could take a crack at creating a way for us to use tubing. I understand that Nilo is a game where mostly AI is what allows you to create. I just thought that it would be something fun and unique to try out in Nilo. Alot of users would see the potential as well and would want to join in on the fun in Nilo!
Low-poly mode for "From Image" generation
I want a "low-poly" or mesh density control option when using the "From Image" tool. This would allow me to create optimized ground surfaces from photos without generating too many meshes, which is important for keeping the world performance high.
mcp
please create an mcp connection for nilo, as i would like to connect my chatgpt/claude to help me in my projects, thanks
Automatic Roblox T-Shirt Template Generation from Image
I want Nilo to be able to create Roblox t-shirt templates with the specific cutouts required by Roblox automatically from an image I provide. This would make it much easier to create clothing without manual editing.
Mesh Separation Tool for Individual Animation
I want to be able to separate a model/mesh into parts (like a hand) and then animate those parts individually. This would be a game-changer for character animation.
Roblox R6 Character Support
I want to be able to create and animate R6 Roblox characters in Nilo's Workbench.
Iterative AI Editing (Add to existing models)
I want to be able to ask the AI model to add something to or modify a 3D object after it has already been generated, rather than having to start over or use the image-to-3D workaround. This would allow for more precise refinement of models.
Quadruped/Creature Rigging Support
I want to be able to rig quadruped animals like deer and cats. Currently, they end up in weird poses because the system only supports bipedal characters.
AI-powered Particle Generation
I want to be able to use AI to create and configure particle systems (like fire, smoke, or sparkles) instead of setting them up manually. This would make it easier to generate complex visual effects quickly.
Multi-view 3D Model Generation
I want to be able to upload multiple images of the same object from different angles (multi-view) to generate a single, highly detailed 3D model. This would help in capturing more accurate geometry and textures than a single image.
Custom materials/textures for primitive objects
Similar to the ground and sky textures, I’d like to upload textures to primitive objects either from a file on my computer or through image gen/idea forge.
Horror Features for games
The ability to generate pathfinding AI that can detect specific points and follow them, as well as an attachment feature that allows users to “clamp” or “attach” their own model for their desired experience. The AI could also include settings with speed, acceleration, delay, role detection (for players that have certain roles for the AI to detect), detection radius! I can also list things like mechanics that effect the players camera, like camera shake, camera distortion/glitching, lense flares, bloom settings, etc! I can list more features for horror related projects if needed! SQUIRRELADOR :)
First-Person Camera Mode
I want to be able to set up a first-person camera for my games, with standard controls like WASD for movement, Shift to sprint, and Space to jump. This is important for creating immersive first-person game experiences.
Voice interaction / Talking to AI
I want to be able to talk to the AI using my voice, not just text or drawing. This would make interacting with the AI more natural and accessible.
Keyboard Input and Animation Control API
I want to be able to trigger animations (like a leap and smash) by pressing a specific key (like 'E') while controlling an object in the Code Editor. This would allow for more interactive and complex object behaviors.