August 27th, 2026

Updates

August 27, 2026 Update

πŸ“Ή Video to Animation

You can now generate specific animations for your characters based on reference video or capture your own with a webcam! When creating an animation on a rigged character, select Upload Video or Use Webcam to create then trim the footage to what you want to use.

πŸ€– Meshy 7

We added Meshy 7 as a new 3D model generation option! It's built for clean, game-ready models, and it comes with a polycount setting between 100 and 300,000 so you can dial in to what your project needs. Switch to it using the βš™οΈ Gear icon when you generate to see how it can suit your needs.

πŸ’‘ Changes & Fixes

  • Significantly improved the export speed of RBXMX models.

  • Improved attachment point overlays so they scale to match the object you're attaching to.

  • Improved the messages shown when a generation fails so it's clearer what happened.

  • Improved multiplayer so control hands off smoothly when a player's tab goes inactive.

  • Fixed a crash when using the send button in the Code Editor while collaborating.

  • Fixed Inspector Panel scrolling on mobile so you can reach every setting.

  • Fixed generated animation direction for Roblox Characters so they face the right way.

  • Fixed a crash that could happen when leaving a World.

  • Added the Search bar for Worlds back to the explore page.

  • Changed the Make 3D button in Idea Forge so it now stays visible but disabled until your image is ready.

  • Added the ability to filter Worlds on your profile page by Favorites.

  • Improved the Explore page's All, Featured, and New tabs so they load and page through Worlds correctly.

  • Fixed several issues with attachments, including objects appearing before their attachment point had loaded, undo an redo, and physics breaking after detaching.

  • Fixed an issue where you could enter a World before it finished loading.